/*********************************************************************************
 * Software License Agreement (BSD License)
 * Copyright (c) 2012, Carlos D. Correa (info@ngraph.org)
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of netzen nor the
 *    names of its contributors may be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *********************************************************************************/
#include "statManager.h"

StatManager::StatManager(const char *name): Object("StatManager", name) {
}

void StatManager::setMinMaxFloat(string name, float minv, float maxv) {
  Stats s;
  s.minv = minv;
  s.maxv = maxv;
  s.maxPos = maxv;
  s.maxNeg = maxv;
  s.minPos = minv;
  s.minNeg = minv;
	s.mean = 0;
	s.stdev = 0;
  stats[name] = s;
}

void StatManager::setMinMaxFloatPos(string name, float minv, float maxv) {
  stats[name].minPos = minv;
  stats[name].maxPos = maxv;
}
void StatManager::setMinMaxFloatNeg(string name, float minv, float maxv) {
  stats[name].minNeg = minv;
  stats[name].maxNeg = maxv;
}

void StatManager::getMinMaxFloat(string name, float &minv, float &maxv) {
  minv = stats[name].minv;
  maxv = stats[name].maxv;
}
void StatManager::getMinMaxFloatNeg(string name, float &minv, float &maxv) {
  minv = stats[name].minNeg;
  maxv = stats[name].maxNeg;
}
void StatManager::getMinMaxFloatPos(string name, float &minv, float &maxv) {
  minv = stats[name].minPos;
  maxv = stats[name].maxPos;
}

float StatManager::getRange(string name) {
	float minv, maxv;
	minv = stats[name].minv;
	maxv = stats[name].maxv;
	return (maxv-minv);
}

void StatManager::getMean(string name, float &mean) {
	mean = stats[name].mean;
}
void StatManager::getStandardDeviation(string name, float &stdev) {
	stdev = stats[name].stdev;
}
void StatManager::setMean(string name, float mean) {
	stats[name].mean = mean;
}
void StatManager::setStandardDeviation(string name, float stdev) {
	stats[name].stdev = stdev;
}
